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Working between material and digital, JB uses 3D software, photography and digital imagery to build imaginary worlds, visually inspired from popular entertainment media such as music, TV shows, internet culture or video games.

He likes to work with simple, accessible materials such as tape or cardboard in order to express this imagination throught objects, devices or furniture. With his engineering skills, he gives himself the means by making tools out of repaired machines and scavenged material.

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